SYSTEMS DESIGNER
- While arriving on the project, did an audit about the game systems to the Game Director.
- Took the lead on the systems design under the Game Director supervision.
- Tweaked the game feel and the overall balancing to make everything perfectly work together.
- Ensured systems were balanced considering both players' skills levels and meta progression during matches.
[LIVEOPS] Provided systems updates and values corrections considering the new content we added in the different updates.