NICKELODEON EXTREME TENNIS: NEXT!
Nickelodeon Extreme Tennis: Next! is a fast-paced arcade tennis game for console, developed as a full reimagining of the original Apple Arcade title. As Game Director & Lead Game Designer, I led the product vision, gameplay direction and design team while remaining hands-on on feature design, controls and implementation.
Leading the vision while staying close to the game.
I led the game and product vision for the project in close collaboration with Gameloft, defining what Nickelodeon Extreme Tennis should become when moving from its original Apple Arcade format to console.
Alongside Game Direction and Product Ownership, I remained Lead Game Designer throughout production, mentoring three Game Designers and working directly with engineering, art and production.
Product & Creative Direction
Defined the vision for the console revamp and shaped the product positioning with the client, balancing creative ambition with strict budget, schedule and production constraints.
Game Design Direction
Led and mentored a team of three Game Designers, reviewing designs and maintaining consistency across gameplay features while translating the overall vision into actionable design decisions.
Hands-On Gameplay Design
Continued working directly on the game through feature design, control rebalancing and in-engine implementation, supporting the transition from a mobile-first experience to console play.
Rethinking the Game for Console
Moving the game to console meant more than changing the target platform. Controls, feature expectations and the overall product had to be reconsidered while retaining the identity of the original experience.
Aligning Product Vision & Production
As Game Director and Product Owner, I worked between client expectations, creative ambitions and production realities to define what the project could (and should) become.
Leading While Staying Hands-On
Alongside leading the team, I continued implementing, balancing and iterating directly on gameplay to keep the design direction connected to the game itself.
- Role
- Game Director - Product Owner - Lead Game Designer
- Studio
- Old Skull Games
- Client / Collaboration
- Gameloft
- IP
- Nickelodeon
- Genre
- Arcade Sports - Tennis
- Platform
- Console
- Original Platform
- Apple Arcade
- Design Areas
- Game Direction - Product Vision - Gameplay Design - Controls - Feature Design - Team Leadership
- Year
- 2026